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I have shamelessly adopted the same rarity system as the Tomorrow's
The system is similar to that used in some customizable /
collectible card games. In general: C means "Common",
U means "Uncommon", R means
"Rare", ER means "Extremely Rare" and
UR means "Ultra Rare".
For each category, different "grades" of rarity
apply, on a scale from 1 to 3. The higher the number, the less
rare. For example, a C3 is something like Las Vegas Poker &
Blackjack - given away with virtually every Intellivision Master
Component ever made. (OK, some shipped with Astrosmash and towards the end, lots of things were tried.) UR would
be something like Tutankham or Congo Bongo. You basically never
see these in the wild or for reasonable prices any more.
The following table breaks down rarity, from most rare to
||Ultra Rare. A Holy Grail for
the Intellivision game collector. Something like
||Almost Ultra Rare. But, a few
copies have been found in living memory. Fathom is a good
||Your average "extremely
rare" game. Tough to get for a reasonable price, but
it can be done. Most ECS stuff.
||Tougher (or more expensive)
than your typical R1. Most INTV sports titles are ER3.
||A bit easier to find than an
ER3, or perhaps not, but in less demand. Like Safecracker.
||D2! Where are you! Your run-of-the-mill
rare game. Like Beamrider.
||Not too tough to get, if you
pay a little extra. Often rare due to being a so-so, late
game, e.g. Kool-Aid Man.
||Tough to get, often due to
popularity and durability, rather than true "rarity".
Like Shark! Shark!
game. Less popular sports or strategy titles.
||Usually a tepid seller. Game
has its fans, but it was never a breakout hit. Like Frog
||Easy to get. But, a little
tougher than other commons either due to loyalty or low
sales. (Bowling vs. D&D CM)
||Lots of these exist. These
are typically solid, fun games that most people have.
SNAFU, Sea Battle.
||Must-have for all
Intellivision owners - and millions were sold. Baseball,
Astrosmash, you know the type.