Snafu

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Follow this link for info about the review system. 1 = Terrible, 5 = Awesome!

Awesome music and great gameplay!

SnafuGraphics: 2
Sound: 5
Replay Value: 5
Notes: 1- or 2-player game
Screen Shots

SNAFU offers the closest approximation on the Intellivision to something I've wished for for a very long time - Tron Lightcycle racing. But, it's too slow and blocky for that.

That being said, this is also one really fun game. Unlike many of the Intellivision games of the day, SNAFU offered many variations - 16, I think. These have to do with whether diagonal movement is allowed, if barriers are present, and trails of "dead" participants remain or are wiped off the screen. In addition to "Lightcycle" mode, there is the "serpents" mode, which is a blast!

Gameplay and sound are very strong for this game. In fact, the two different musical numbers in this game are simply excellent. We used to set the game to 99 rounds and just let the computer play out, listening to the music. I still love those tunes to this day.




ROM No ROM variants have been identified.
Box So far, seven variations have been found.
Manual Twelve variants have been identified.
Overlays Three different overlay variations are known to exist.
Label To date, five labels have been recorded.
Easter Eggs No Easter Eggs have been found.




A total of seven Snafu box variants have been documented.

Image Vendor Part Number Year Origin Description
Snafu Box (Mattel Electronics 3758-0910) Mattel Electronics 3758-0910 1981 U.S.A. Trayless pocket; no part number on top; © Mattel, Inc. Hawthorne, CA on bottom
Image not available. Mattel Electronics 3758-0910 1981 Hong Kong Plastic tray; no part number on top; © Mattel, Inc. Hawthorne, CA on bottom
Snafu Box (Mattel Electronics 3758-0510) Mattel Electronics 3758-0510 1981 Hong Kong French-Canadian; plastic tray; no part number on top; © Mattel Canada Inc., Toronto, Ontario, Canada on back
Snafu Box (Intellivision Inc. 3758) Intellivision Inc. 3758 1981 U.S.A. Standard Intellivision, Inc. box; a very special thanks to Hankster for the donation
Snafu Box (Sears 3908-0910) Sears 3908-0910 1981 U.S.A. Trayless pocket; blue game title on top and back
Image not available. Digiplay N/A None Brazil Digiplay version; Mattel Electronics logo on box; no part number or copyright apparent; trayless pocket; manual and overlays in separate slots; submitted by Psycho Stormtrooper; NOTE: both Digiplay and Digimed versions exist; hat-tip: Steve Jones
Image not available. Digiplay N/A None Brazil Digimed version; Mattel Electronics logo on box; no part number or copyright apparent; trayless pocket; manual and overlays in separate slots; submitted by Psycho Stormtrooper; NOTE: both Digiplay and Digimed versions exist; hat-tip: Steve Jones




A total of twelve Snafu manual variants have been documented.

Image Vendor Part Number Year Origin Description
Snafu Manual (Mattel Electronics 3758-0920) Mattel Electronics 3758-0920 1981 U.S.A. This manual has also surfaced in some PlayCable packages (at least two known sightings)
Snafu Manual (Mattel Electronics 3758-0920) Mattel Electronics 3758-0920 1981 Hong Kong NEED CONFIRMATION; submitted by Hankster
Snafu Manual (Mattel Electronics 3758-0720) Mattel Electronics 3758-0720 1981 Hong Kong French-Canadian
Image not available. Mattel Electronics 3758-0121 1981 Hong Kong NEED CONFIRMATION; German version
Snafu Manual (Mattel Electronics 3758-0161) Mattel Electronics 3758-0161 1981 Hong Kong Dutch; noted, and image contributed by cmart; need confirmation of part number, other appearance details
Image not available. Mattel Electronics 3758-0131 1981 Hong Kong Italian version; standard artwork
Image not available. Mattel Electronics 3758-0131 1981 Hong Kong Italian version; artwork is light blue only, not the typical multi-tone used for the other Mattel versions
Snafu Manual (Mattel Electronics PC-3758-0920) Mattel Electronics PC-3758-0920 1981 U.S.A. PlayCable version; submitted by Hankster; also courtesy of Hankster, the back cover
Image not available. Bandai 3758- None   Bandai (Japanese) version; shows stylized game graphics; part number on front cover is incomplete
Snafu Manual (Intellivision Inc. 3758-0920) Intellivision Inc. 3758-0920 None U.S.A. Staple along top edge; submitted by Hankster
Snafu Manual (Sears 3908-0920) Sears 3908-0920 1981 U.S.A.  
Snafu Manual (Digiplay) Digiplay N/A 1979 Brazil Mattel/Digiplay edition; © M.I. 1979 on back; submitted by Psycho Stormtrooper; image courtesy of Hankster




A total of four Snafu overlay variants have been documented.

Image Vendor Part Number Year Origin Description
Snafu Overlay (Mattel Electronics 3758-4289) Mattel Electronics 3758-4289 1981 U.S.A. Some variation in darkness of the background occurs—similar to Astrosmash
Snafu Overlay (Digiplay) Digiplay N/A 1981   Partially localized in Brazilian Portuguese; retains Mattel copyright; image courtesy of bonaccorsi
Snafu Overlay (Phil Boland 49 75228) Phil Boland 49 75228 1981 U.S.A. Part of the Sears Super Video Arcade Overlay Set (2013)
Image not available. Intellivision Productions N/A 2014 U.S.A. Part of the Supplemental Overlay Pack for Intellivision Flashback




A total of five Snafu label variants have been documented.

Image Vendor Part Number Year Origin Description
Snafu Label (Mattel Electronics) Mattel Electronics N/A None U.S.A. Origin upper right; ™ upper right
Snafu Label (Mattel Electronics) Mattel Electronics N/A None Hong Kong Origin upper right; ™ upper right
Snafu Label (Intellivision Inc.) Intellivision Inc. N/A 1981 U.S.A. Origin lower right; © I.I. 1981 to left of origin; ™ small, centered vertically on right edge; smaller label, rounded corners; many grateful thanks for the generous donation from Hankster
Snafu Label (Digiplay) Digiplay N/A None   No origin or copyright; ™ upper right; large red label, rounded corners; submitted by Psycho Stormtrooper; image courtesy of Hankster
Snafu Label (Phil Boland) Phil Boland N/A None   Part of the Sears Super Video Arcade Overlay Set (2013)




Title Screen Title screen for Snafu.
Lightcylces? These games are fun and simple. Yes, the control can be a bit touchy, but once you get past that, this is one entertaining game. The head-to-head snake battle games are a hoot not only for me, but for the kids, too! (The kids even recognize the tunes when I play the Club Venus release from Astrosmash.)




If you find new, contradictory, or other information you wish to share, please let me know!