Auto Racing

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Follow this link for info about the review system. 1 = Terrible, 5 = Awesome!

I seem to remember this cartridge being announced as USAC Auto Racing. Apparently that licensing scheme fell through. Perhaps Electronic Games did that?

Auto RacingGraphics: 3
Sound: 3
Replay Value: 3
Notes: 1- or 2-player game; ROM variation (steering); Easter Egg
Screen Shots

This is a solid, fun racing game. We all know about the "secret corridor" that lets you drive forever around the race track's globe, right? We found that all by our lonesome waaay back when. One of the few early games that had "multicolored" sprites - i.e. the car and its shadow.

The original Intellivision box showed an interesting notion - a fork in the road! This image is from a GTE Sylvania Intellivision box, which shows Auto Racing as a Coming Soon! title.

Prerelease graphics for Auto Racing
Prerelease Auto Racing Shot
Note the fork in the road!



ROM Two known ROM variations have been confirmed. The variations determine the steering mechanism for driving the cars. A third has been rumored, but not verified.
Box The most unique box variant is the French-Canadian 'sleeved' version. So far, nine variations have been found.
Manual Changes were made due to the ROM variants. Presumably, a French-only manual printed in Canada exists as well. Twenty variants have been identified.
Overlays Nine different overlay variations are known to exist.
Label To date, seven labels have been recorded.
Easter Eggs An easter egg exists only in the older ROM variant, which allows you to select the steering mode used in the later ROM version. The other 'Easter Eggs' are simply the paths that allow you to circumavigate the globe the courses are laid out on.




A total of nine Auto Racing box variants have been documented.

Image Vendor Part Number Year Origin Description
Auto Racing Box (Mattel Electronics 1113-0810) Mattel Electronics 1113-0810 1980 U.S.A. Plastic tray; part number on top; © Mattel, Inc. Hawthorne, CA on bottom; refers to Keyboard Component on cover
Image not available. Mattel Electronics 1113-0810 1980 Hong Kong Plastic tray; part number on top; © Mattel, Inc. Hawthorne, CA on bottom; refers to Keyboard Component on cover
Auto Racing Box (Mattel Electronics 1113-0710-G1) Mattel Electronics 1113-0710-G1 1980 U.S.A Trayless pocket; no part number on top; © Mattel, Inc. Hawthorne, CA on bottom
Image not available. Mattel Electronics 1113-0810-G1 1980 Hong Kong Plastic tray; no part number on top; © Mattel, Inc. Hawthorne, CA on bottom
Auto Racing Box (Mattel Electronics 1113-0510) Mattel Electronics 1113-0510 1980 Hong Kong French-Canadian; plastic tray; no part number on top; © Mattel Canada Inc., Toronto, Ontario, Canada on back
Auto Racing Box (Intellivision Inc. 1113) Intellivision Inc. 1113 1980 U.S.A. Standard Intellivision, Inc. box
Auto Racing Box (Intellivision Inc. 1113) Intellivision Inc. 1113 1980 U.S.A. Has FOR 1 OR 2 PLAYERS text; UPC barcode on bottom flap, but no game title as per usual for I.I. packaging; otherwise, standard Intellivision, Inc. box
Auto Racing Box (Sears 3860-0910) Sears 3860-0910 1979 Hong Kong Plastic tray; blue game title on top and back
Auto Racing Box (Digiplay) Digiplay N/A None Brazil Mattel Electronics logo on box; no part number or copyright apparent; trayless pocket; manual and overlays in separate slots

The Intellivision, Inc. boxes come in several variations, with and without the 'FOR 1 OR 2 PLAYERS' text on the front of the box. Some copies also have a UPC on the bottom flap of the box instead of the game title.

Auto Racing Box Flap w/ Game Title
Game title appears on bottom flap of box

Auto Racing Box Flap w/ UPC
Only the UPC barcode appears on the bottom flap of the box
(so far, only noted on FOR 1 OR 2 PLAYERS box version)

The other most notable box variant I've seen (though only once) is the French-Canadian version that has a cardboard sleeve that slips around the game box. If anyone out there has this, or other 'sleeved' games, drop me a line!





Two different versions of this game exist - the original screen-oriented steering version, and the "first-person" steering method. You can identify which version you have by how you need to steer the car. If you're driving east, and must press "North" on the disc to turn the car "North", then you have the older ROM version. The differences in steering control are explained in the manual variations section below.





A total of twenty Auto Racing manual variants have been documented.

Image Vendor Part Number Year Origin Description
Auto Racing Manual (Mattel Electronics 1113-0820) Mattel Electronics 1113-0820 1980 U.S.A. Original screen-oriented steering instructions
Auto Racing Manual (Mattel Electronics 1113-0820-G2) Mattel Electronics 1113-0820-G2 1980 Hong Kong  
Auto Racing Manual (Mattel Electronics 1113-0820-G3) Mattel Electronics 1113-0820-G3 1980 Hong Kong This manual has also surfaced in some PlayCable packages (at least two known sightings); thanks to Hankster for noting this
Auto Racing Manual (Mattel Electronics 1113-0820-G5) Mattel Electronics 1113-0820-G5 1980 U.S.A.  
Auto Racing Manual (Mattel Electronics 1113-0820-G5) Mattel Electronics 1113-0820-G5 1980 Hong Kong  
Auto Racing Manual (Mattel Electronics 1113-0720) Mattel Electronics 1113-0720 1980 Hong Kong French-Canadian; purplish artwork
Auto Racing Manual (Mattel Electronics 1113-0720) Mattel Electronics 1113-0720 1980 Hong Kong French-Canadian; blue artwork
Image not available. Mattel Electronics 1113-0121 1980 Hong Kong German version (standard purple / black); localized title 'AUTORENNEN'; not sure which steering mechanic is documented; reported by scalpel
Auto Racing Manual (Mattel Electronics 1113-0161) Mattel Electronics 1113-0161 1980 Hong Kong Dutch; noted, and image contributed by cmart; need confirmation of part number, other appearance details
Image not available. Mattel Electronics 1113-0141 1980 Hong Kong Spanish version (standard purple / black); localized title 'CARRERAS DE AUTOS'; not sure which steering mechanic is documented; reported by intellivotion
Image not available. Mattel Electronics 1113-0131 1980 Hong Kong Italian version; not sure which steering mechanic is documented
Auto Racing Manual (Mattel Electronics 1113-0131) Mattel Electronics 1113-0131 1980 Italy Italian version (black and white); not sure which steering mechanic is documented; noted, and image contributed by Spadafermo51
Auto Racing Manual (Mattel Electronics 1113-0151) Mattel Electronics 1113-0151 None   Swedish translation from LEAB; black and white; no copyright date or origin provided
Auto Racing Manual (Mattel Electronics PC-1113-0920) Mattel Electronics PC-1113-0920 1980 U.S.A. PlayCable version, which appears to have deployed the screen-oriented steering version; submitted by Hankster
Image not available. Bandai 1113-0201 None   Japanese release by Bandai; shows stylized game graphics
Auto Racing Manual (Intellivision Inc. 1113-0820-G5) Intellivision Inc. 1113-0820-G5 None U.S.A. Stapled along top edge
Image not available. Intellivision Inc. 1113-0820-G5 None U.S.A. Accordion-style folding
Image not available. Intellivision Inc. 1113-0820-G5 None U.S.A. Map-style folding
Auto Racing Manual (Sears 3860-0920) Sears 3860-0920 1980 Hong Kong  
Auto Racing Manual (Digiplay) Digiplay N/A 1979 Brazil Mattel/Digiplay edition; no part number; copyright info on back

Supplemental Materials

The following supplemental materials have been found for Auto Racing.

Image Vendor Part Number Year Origin Description
Auto Racing Additional Materials (Intellivision Inc.) Intellivision Inc. N/A None   Correction notice stating that there aren't any overlays included with the game

Due to the ROM variant, some significant revisions were necessary to describe how to steer the car.

Originally, Auto Racing used a "directional" steering model. You pressed the direction on the disc that you wanted the front of the car to point on the screen. To point the car to the bottom of the screen, you pressed the bottom of the disc. Frankly, I think this method of steering is terrible!

Original "On-Screen" Steering Instructions
Original steering instructions

The revised method of steering was more "realistic" in that you used the left or right edge of the disc to steer left or right as if you were sitting in the car - i.e. from a "first-person" perspective. I find this much easier than the original method.

Also, note the change in description of braking behavior. Seems that perhaps the original instructions were more descriptive of the model used (forward momentum will increase) rather than oriented toward the layperson (speed increases). Too much physics for the casual gamer?

Revised "Point-of-View" Steering Instructions
Revised steering instructions

There were also some variations of the 'Running Man' and Mattel logo on the back cover.

Running Man Logo and Text on Back (original (U.S.A.), G2 (Hong Kong))

Back cover of original (U.S.A.), G2 (Hong Kong)—note ™ next to Mattel Electronics logo in the center of the 'running man' rectangle

Running Man Logo and Text on Back (G3 (Hong Kong), G5 (U.S.A., Hong Kong))

Back cover of G3 (Hong Kong), G5 (U.S.A., Hong Kong)—note ™ next to Mattel Electronics logo in the center of the 'running man' rectangle and missing ® in the 'available from Mattel Electronics' text





A total of ten Auto Racing overlay variants have been documented.

Image Vendor Part Number Year Origin Description
Auto Racing Overlay (Mattel Electronics 1113-4289) Mattel Electronics 1113-4289 1980 U.S.A. Original variation; has outline around title; missing background fill near left front tire
Auto Racing Overlay (Mattel Electronics 1113-4289) Mattel Electronics 1113-4289 1980 U.S.A. No outline around title; no background color fill near right front tire
Auto Racing Overlay (Mattel Electronics 1113-4289-G1) Mattel Electronics 1113-4289-G1 1980 U.S.A. No outline around title; background fill missing near left front tire
Auto Racing Overlay (Mattel Electronics 1113-4289-G1) Mattel Electronics 1113-4289-G1 1980 U.S.A. No outline around title; finally got all the background colors filled in correctly
Auto Racing Overlay (Mattel Electronics 1113-4289-G1 GM) Mattel Electronics 1113-4289-G1 GM 1980 U.S.A. No outline around title; all background color fill correct; uses same materials as Imagic overlays, but only spotted in versions outside the U.S.A. so far; image submitted by Hankster
Auto Racing Overlay (Intellivision Inc. 1113-4289-G1) Intellivision Inc. 1113-4289-G1 None   Located in Intellivision, Inc. copies; copyright information removed; all background color fill correct
Auto Racing Overlay (Intellivision Inc. 1113) Intellivision Inc. 1113 None   Located in Intellivision, Inc. copies; paper-like material; two-color print—yellow background with blue art; copyright information removed; image courtesy of Scoubidou
Auto Racing Overlay (Digiplay) Digiplay N/A 1980   Mattel copyright, but localized in Brazilian Portuguese; note that the body color is incorrectly painted between the body and front driver's side tire
Auto Racing Overlay (Phil Boland 49 75205) Phil Boland 49 75205 1980 U.S.A. Part of the Sears Super Video Arcade Overlay Set (2013)
Image not available. Intellivision Productions N/A 2014 U.S.A. Part of the Supplemental Overlay Pack for Intellivision Flashback; note that the body of the car near the front driver's side tire is drawn incorrectly, filling out entirely to the tire; this is similar to the defect on the Digiplay overlay, but that one does have proper borders drawn




A total of seven Auto Racing label variants have been documented.

Image Vendor Part Number Year Origin Description
Auto Racing Label (Mattel Electronics) Mattel Electronics N/A None   No origin
Auto Racing Label (Mattel Electronics) Mattel Electronics N/A None Hong Kong Origin upper right
Auto Racing Label (Intellivision Inc.) Intellivision Inc. N/A 1980 U.S.A. Origin lower right; © I.I. 1980 to left of origin; ™ small, centered vertically on right edge; smaller label, rounded corners
Auto Racing Label (Intellivision Inc.) Intellivision Inc. N/A 1980   Date lower right; no copyright, origin; larger label, square corners
Auto Racing Label (Intellivision Inc.) Intellivision Inc. N/A None   No origin, copyright or date info; larger label, square corners
Auto Racing Label (Digiplay) Digiplay N/A 1980   Digiplay edition; no origin; © M.I. 1980 bottom center; name not localized
Auto Racing Label (Phil Boland) Phil Boland N/A None   Part of the Sears Super Video Arcade Overlay Set (2013)




Title Screen Title screen for Auto Racing.
Track 1 An interesting array of five different courses are available to choose from. One of the features this game is most famous for is that the tracks are all laid out on one large 'globe'. With some careful observant driving, you can find them all!





Credit: Joe Zbiciak's post to the intvprog group on Yahoo on 23. March, 2001

Either Controller: Press and hold [1], [6], [9]
Reset
Easter Egg: Toggles from "directional" to "first person" steering. Note: This feature is only available on the older ROMs that have the "directional" steering by default. The setting applies per controller.




If you find new, contradictory, or other information you wish to share, please let me know!