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Follow this link for info about
the review system. 1 = Terrible, 5 = Awesome!
Dreadnaughts?! How about Imperial Star Destroyers! One awesome game.
 | Graphics: 5
Sound: 5
Replay Value: 4
Notes: 1- or 2-player game; have the Dreanaught Destroyer patch!
Screen Shots |
The first original Activision title for the Intellivision (i.e. not a port of
an Atari 2600 game) that I played was The Dreadnaught Factor.
Simply put: it's an awesome game. If you're also a Star Wars geek, as I am, then
this game was a dream-come-true for the Intellivision aficionado. How can you
not see the first ship as anything but an Imperial Star Destroyer, and
your fighter as an X-Wing? Superb graphics, gameplay, and sound effects make
this game a standout on the platform.
If you were good enough, and bothered to take a picture of your game score
and send it in, you could join the Dreadnaught Destroyers club. I did! Here's
my patch - still has the iron-on instructions on the back!
| ROM |
No ROM variants have been identified. |
| Box |
No variations have been found. |
| Manual |
Two variants have been identified. |
| Overlays |
No variations have been found. |
| Label |
To date, two labels have been recorded. |
| Easter Eggs |
No Easter Eggs have been found. |
Only one version of the box has been found for The Dreadnaught Factor.
|
Activision |
N/A |
None |
|
No part number or date on the box, but it should be M-004-02; has barcode on back |
A total of two The Dreadnaught Factor manual variants have been documented.
|
Activision |
M-004-03 |
1983 |
U.S.A. |
|
| Image not available. |
Digiplay |
N/A |
None |
Brazil |
Digiplay edition; no part number or copyright apparent; submitted by Psycho Stormtrooper |
Only one version of the overlay has been found for The Dreadnaught Factor.
|
activision |
M-004-05 |
1983 |
U.S.A. |
|
A total of two The Dreadnaught Factor label variants have been documented.
|
Activision |
M-004-04 |
1983 |
|
|
| Image not available. |
Digiplay |
N/A |
None |
|
Localized title: DESAFIO ESTELAR; no origin, copyright, or tradmark info; large, blue label, square corners; submitted by Psycho Stormtrooper |
 |
Heck, skip that manual business and just start! |
 |
On your way to the jump gate. |
 |
You get a good sense of the scale of the ships. Movement and control are smooth and well-done—the bit of inertia in ship control is sweet. Sound is also great.
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If you find new, contradictory, or other information you wish to share, please
let me know!
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