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the review system. 1 = Terrible, 5 = Awesome!
Do your best to do Bilbo and friends proud!
 | Graphics: 3
Sound: 3
Replay Value: 3
Notes: 1- or 2-player game
Screen Shots |
On the Intellivision, Dragonfire is one of Imagic's weaker entries,
which I'd still rate, at worst, an average Intellivision game.
It's not really any different than the Atari VCS version. In
fact, I seem to recall that the treasures were prettier on the
Atari because of Atari's line-by-line color capabilities as well
as its deeper palette (256 colors vs. 16). It's really a joystick
game. There isn't much to the sound, either. I prefer the Atari VCS version.
| ROM |
No ROM variants have been identified. |
| Box |
So far, two variations have been found. |
| Manual |
Two variants have been identified. |
| Overlays |
No variations have been found. |
| Label |
To date, two labels have been recorded. |
| Easter Eggs |
No Easter Eggs have been found. |
A total of two Dragonfire box variants have been documented.
|
Imagic |
710010-1 Rev. A |
1982 |
U.S.A. |
Standard black tray with cardboard backing; has game name and catalog number on top; game title on silver background on spine |
|
Imagic |
710010-2A |
1982 |
U.S.A. |
International Edition—text in English, French, German, Italian, and Spanish; standard black tray with cardboard backing; has game name and catalog number on top; game title on silver background on spine |
A total of two Dragonfire manual variants have been documented.
|
Imagic |
700010-1A |
1982 |
U.S.A. |
|
|
Imagic |
700010-2A |
1982 |
U.S.A. |
International Edition—instructions in English, French, German, Italian, and Spanish |
Only one version of the overlay has been found for Dragonfire.
|
imagic |
740010-1A |
1982 |
|
|
A total of two Dragonfire label variants have been documented.
|
Imagic |
720010-1A |
1982 |
U.S.A. |
Picture label |
|
Imagic |
720010-2A |
1982 |
U.S.A. |
International Edition—label text in English, French, German, Italian, and Spanish; silver label |
 |
For an Imagic game, the title screen is sub-par.—just an occasional fireball flying across the screen. |
 |
This stage of the game gets especially challenging when the archer starts shooting arrows at you. It would have been cool to have more things like that show up. |
 |
Honestly, I think the Atari VCS version of this screen looks better! Too bad the treasures weren't more colorful. |
If you find new, contradictory, or other information you wish to share, please
let me know!
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