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the review system. 1 = Terrible, 5 = Awesome!
Not content with action shoot-'em-ups, it seems all the old platforms (and even the modern PC) need at least one homage to the old steel sphere...
 | Graphics: 4
Sound: 3
Replay Value: 4
Notes: 1- or 2-player game
Screen Shots |
With its three-level playfield, colorful graphics, and tough challenge,
Pinball will probably get quite a bit of gameplay. Provided
you can get into simulated pinball. The physics are pretty good, and the game
is tough, and the sound is sufficient. The main problem I have with it is that
flipper action can be a little sluggish. I find that using the keypad rather
than the side buttons makes the game a lot easier to play for extended periods.
| ROM |
No ROM variants have been identified. |
| Box |
So far, three variations have been found. |
| Manual |
Five variants have been identified. |
| Overlays |
Two different overlay variations are known to exist. |
| Label |
To date, five labels have been recorded. |
| Easter Eggs |
No Easter Eggs have been found. |
A total of three Pinball box variants have been documented.
|
Mattel Electronics |
5356-0210 |
1982 |
|
Origin is not printed on box, but generic copyright info printed on back; opens on bottom flap—not a book-style box; has barcode on back |
|
Intellivision Inc. |
5356-0210 |
1982 |
Singapore |
Standard Intellivision, Inc. box; bottom flap has full Mattel part number; game title and Intellivision logo on bottom |
| Image not available. |
Intellivision Inc. |
5356-0210 |
1982 |
Singapore |
Standard Intellivision, Inc. box; bottom flap has full Mattel part number; UPC bar code and Intellivision logo on bottom |
Pinball has two box variations from Intellivision, Inc. as well as the
standard Mattel version. So far, I have not spotted a 'FOR 1 OR 2 PLAYERS'
variation, but it seems reasonable to assume one exists.
|

Back of Mattel Box
Includes UPC
|

Back of Intellivision, Inc. Box
UPC removed
|
In addition to the UPC being removed from the back of the box,
the box variants by INTV for Pinball vary by what's displayed on the bottom flap of the box.

Game title appears on bottom flap of box
|

Game title appears on bottom flap of box
|

The UPC barcode and game name appear on the bottom flap of the box
|
A total of five Pinball manual variants have been documented.
|
Mattel Electronics |
5356-0920 |
1983 |
U.S.A. |
|
|
Intellivision Inc. |
5356-0920-G1 |
None |
U.S.A. |
Staple along top edge |
| Image not available. |
Intellivision Inc. |
5356-0920-G1 |
None |
U.S.A. |
Accordian-style folding; have not located a Mattel version of the manual with this part number |
| Image not available. |
Intellivision Inc. |
5356-0920-G1 |
None |
U.S.A. |
Map-style folding; have not located a Mattel version of the manual with this part number; submitted by Hankster |
| Image not available. |
Digiplay |
N/A |
1979 |
Brazil |
UNCONFIRMED! Digiplay edition; cartridge is known to exist, so manual must as well—is it a Digiplay/Mattel version, or the later Digiplay-only style? |
A total of two Pinball overlay variants have been documented.
|
mattel |
5356-4289 |
1982 |
U.S.A. |
|
|
intellivisioninc |
5356 |
None |
|
Plain, papery overlay in purple and yellow |
A total of five Pinball label variants have been documented.
|
Mattel Electronics |
N/A |
1982 |
Singapore |
Origin lower left; © M.I. 1982 right of origin; smaller label, rounded corners; purple background |
| Image not available. |
Intellivision Inc. |
N/A |
1982 |
Singapore |
Origin lower right; © I.I. 1982 to left of origin; ™ small, centered vertically on right edge; smaller label, rounded corners |
|
Intellivision Inc. |
N/A |
1982 |
|
Date lower right; no copyright, origin; larger label, square corners |
|
Intellivision Inc. |
N/A |
None |
|
No origin, copyright or date info; larger label, square corners; large bold font for game title |
| Image not available. |
Digiplay |
N/A |
None |
|
No origin or copyright; &tm; upper right; large red label, rounded corners; game title in black text rather than typical white; this version seems particularly rare; submitted by Psycho Stormtrooper |
 |
 |
Extra-large game title! |
 |
You'll be spending most of your time here, so learn how to hit the two 'doggy' targets to put up the left and right side bumpers. |
 |
Level two is actually not as much fun as level one. |
 |
Ahh, the Holy Grail of Pinball—Level Three! This is a really cool level, but it's just horrifying that you can't spend more time here. |
If you find new, contradictory, or other information you wish to share, please
let me know!
|