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Follow this link for info about
the review system. 1 = Terrible, 5 = Awesome!
Well-done port of the arcade game. Click here to see spiffy title screen.
| Graphics: 4
Sound: 4
Replay Value: 3
Notes: 1- or 2-player game
Screen Shots |
Defender was a solid adaptation, and fun to play. My main
beef is that the Smart Bomb is tied to the upper action key. This is
just plain wrong. Everyone knows that your primary fire button is the
top action key. The way I hold the controller, my index / trigger
finger is on the top keys, and I use my middle or ring finger for the lower
right button and thumb for the lower left. So, I usually end up burning up a
smart bomb the first time I fire up the game after not playing in awhile.
Also note that the instruction manual mentions the ability to go into
hyperspace, but fails to tell you how to do it. Just push any
key on the keypad while not pushing on the disc.
ROM |
No ROM variants have been identified. |
Box |
No variations have been found. |
Manual |
No variations have been found. |
Overlays |
Custom overlays have been designed and distributed by Psycho Stormtrooper. |
Label |
No variations have been found. |
Easter Eggs |
No Easter Eggs have been found. |
Only one version of the box has been found for Defender.
|
Atarisoft |
70252 |
1983 |
U.S.A. |
Has UPC barcode on bottom |
Only one version of the manual has been found for Defender.
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Atarisoft |
CO24198-52 REV. A |
1983 |
U.S.A. |
|
Only one version of the overlay has been found for Defender.
|
Atarisoft |
N/A |
None |
|
Custom overlay designed by Psycho Stormtrooper |
Only one version of the label has been found for Defender.
|
Atarisoft |
70252 |
1983 |
|
Has the following imprinted on the label as well: R 49 3 |
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Like the other offerings from Atarisoft, Defender had a slick animated title screen. |
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They managed to pull off the game remarkably well. |
If you find new, contradictory, or other information you wish to share, please
send a message!
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