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1983
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Follow this link for info about
the review system. 1 = Terrible, 5 = Awesome!
Mattel's entry in the Star Raiders clone craze. Or... Space Battle 1.5.
 | Graphics: 3
Sound: 3
Replay Value: 3
Notes: 1-player game; requires Intellivoice
Screen Shots |
Space Spartans is a decent game. The voices are actually quite
good, with the sexy female computer voice somewhat reminiscent of the original
Star Trek TV series, the mechanical status report, and the sinister
voice you hear at the end of the game. "The battle is over." Is it just
me, or does that guy sound a bit like Yul Brynner?
Gameplay is much like any of the other Star Raiders clones out there, but
perhaps it's a bit easier to control the ship's systems than the various third-party VCS clones (e.g.
Activision's Starmaster and Imagic's Star Voyager). This game's
overlay content is clearly much like the Atari VCS's Video Touch Pad controller
overlay included with the Atari 2600 version of Star Raiders. You have full
control over your ship's resources - Impulse Drive, Hyperdrive, Shields, Battle
Computer, Tracking Computer, and Repair assignments. And, true to their word,
Mattel made the voices essential to gameplay - don't bother trying to play
without the Intellivoice unit.
The game is broken into two main screens - the star map strategy mode and
the combat screen. The starmap is nicely done, but the combat screen is really
not much more than a scrolling Space Battle screen with a fixed cursor and
different aliens. They tried to have a 3-D look to the aliens, with them
appearing small and growing larger - charging toward you, for example. The
effect falls flat, mainly because you don't have a starfield effect, i.e. the
stars are 'flat' and you don't seem to advance through them. The sound is
adequate, the voices well-done. It's worth a good rousing play once in awhile,
but it's definitely a middle-of-the-pack game in terms of long-term replay value.
| ROM |
No ROM variants have been identified. |
| Box |
So far, four variations have been found. |
| Manual |
Four variants have been identified. |
| Overlays |
Four different overlay variations are known to exist. |
| Label |
To date, three labels have been recorded. |
| Easter Eggs |
No Easter Eggs have been found. |
A total of four Space Spartans box variants have been documented.
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Mattel Electronics |
3416-0910 |
1982 |
U.S.A. |
Trayless pocket; no part number on top; © Mattel, Inc. Hawthorne, CA on bottom; does NOT have the Mattel Running Man logo and 'authenticity' comment |
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Mattel Electronics |
3416-0910-G1 |
1982 |
U.S.A. |
Trayless pocket; no part number on top; © Mattel, Inc. Hawthorne, CA on bottom; DOES have the Mattel Running Man logo and 'authenticity' comment |
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Mattel Electronics |
3416-0910-G1 |
1982 |
Hong Kong |
Plastic tray; no part number on top; © Mattel, Inc. Hawthorne, CA on bottom; DOES have the Mattel Running Man logo and 'authenticity' comment |
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Mattel Electronics |
3416-0810 |
1982 |
Hong Kong |
French-Canadian; plastic tray; English copyright data on top flap; French copyright data on bottom flap; © Mattel Canada Inc., Toronto, Canada; English game name on spine, French on opposite end |
There are at least three versions of the Space Spartans box. Two of these
are subtly different, and I have a theory as to the origin of the differences.
First, you'll see the images of the back side of the box. Can you spot the
differences between the two on the right? Special credit to humblejack
for reporting about those two variants, and for donating the original box.
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Original release (USA)
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Revised release (Hong Kong - rev. G1)
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French-Canadian box back
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The difference is the appearance of the Mattel 'Running Men' logo on the G1
revision. In my experience, the G1 version is much more common. The
working theory is that Space Spartans was originally coming on the scene around
the same time that Imagic (and others) started producing Intellivision games,
in 1982. After that time, I suspect that the Mattel 'Running Men' logo, which
intones that only Mattel's cartridges offered the best performance and by
implication, compatibility and games for the system. In other words:
"Don't get those games from those non-Mattel companies!"
Finally, the French-Canadian version put information on the top and bottom
flaps (not pictured) as well as the game title on the 'open' side of the box.
A total of four Space Spartans manual variants have been documented.
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Mattel Electronics |
3416-0920 |
1982 |
U.S.A. |
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Mattel Electronics |
3416-0920 |
1982 |
Hong Kong |
|
|
Mattel Electronics |
3416-0720 |
1982 |
Hong Kong |
French-Canadian; flip over for English |
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Mattel Electronics |
3416-0920 |
1982 |
Italy |
Black and white Italian release, reported by Spadafermo51 and generously donated by intellivotion; Italian translations of the English voice phrases printed on the back |
On a humorous note, it seems that perhaps the game was too easy when they first
documented it. After all, the instructions referred to the Space Spartan
cartridge. Guess perhaps they added more aliens to make the game harder. ;-)
A total of four Space Spartans overlay variants have been documented.
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Mattel Electronics |
3416-4289 |
1981 |
U.S.A. |
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Intellivision Productions |
N/A |
None |
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Part of the standard 10 overlay set from the 2014 Intellivision Flashback; copyright information has been removed |
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Blue Sky Rangers |
N/A |
2019 |
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Reprint from Blue Sky Rangers in 2019 |
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Atari Interactive |
N/A |
1982 |
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Part of the initial release of the Intellivision Sprint; © Atari Interactive Inc. |
A total of three Space Spartans label variants have been documented.
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Mattel Electronics |
N/A |
1982 |
U.S.A. |
Origin lower center-right; © M.I. 1982 lower right; ™ upper right; smaller label, rounded corners |
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Mattel Electronics |
N/A |
1981 |
U.S.A. |
Origin lower center-right; © M.I. 1981 lower right; ™ upper right; larger label, rounded corners, larger font for game name; font for ™ is smaller |
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Mattel Electronics |
N/A |
1981 |
Hong Kong |
Origin lower center-right; © M.I. 1981 lower right; ™ upper right; larger label, rounded corners, larger font for game name; font for ™ is smaller |
 |
Title screen for Space Spartans. |
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This is where you first get to hear one of the most recognizable soundbites of the classic era: Hello Commander. Computer reporting. Also, you do your long-range planning here. |
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Fight the good fight! Starfield scrolls as you guide your ship to destroy enemy fighters. |
If you find new, contradictory, or other information you wish to share, please
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