Intellivision Games Software Hardware Overlays Trade Lists Other Stuff |
3.0) Hardware Descriptions:3.1 - Intellivision Master ComponentThe original, the one the started it all. It has a brown molded plastic case with gold trim on the top. Two controller wells are recessed in the top for housing the two hard-wired controllers. The controllers are also brown molded plastic, with a 12-key numeric keypad, two fire buttons located on each side, and a gold disk centered in the bottom third of the controller which is used to control your on-screen persona. The power and reset switches are located on the top of the unit, in the lower right hand corner: (Top View) _||_ _|_ Power Cable --+|| |+-- RF Cable || | ================================= | || | ---------------------------- || | /\ .... | | .... /\ || | \/ .... | | .... \/ || | ---------------------------- || | [ ][|] || ================================= ^ ^--- Power Switch |--- Reset Switch 3.2 - Sears Super Video ArcadeUp until recently, if you wanted to market your product through Sears, it had to have their name on it. Much like Atari with the Tele-Games Video Arcade, Mattel created a clone that was similar yet different to the INTV I. Functionally identical, this unit has a cream-colored case with a wood-grain front, and removable controllers that rest in the center of the console. The power and reset switches are circular in shape and about an inch in diameter: (Top View) _||_ _|_ Power Cable --+|| |+-- RF Cable || | ================================= | || | ---------------------------- || | |... |... | || | |... |... | || |__________| /\ | /\ |_/-\_/-\_|| | | \/ | \/ | \-/ \-/ || ================================= ^ ^--- Power Switch |--- Reset Switch 3.3 - Radio Shack Tandyvision IYet another clone, this console has faux wood-grain (what was it with video games and wood-grain in the early eighties??) paneling in the place of the INTV I's gold panels. Otherwise, this unit is totally identical to the INTV I. 3.4 - GTE / Sylvania IntellivisionStill another clone, this console is identical to the original Intellivision except for the brand name. The box has a very detailed description of the Computer Adapter that was never released... Rumor has it that these were given away for free with the purchase of a Sylvania television. 3.5 - IntelliVoice Voice Synthesis ModuleThis module attaches to the cartridge port of your Intellivision, and through the use of special voice-enhanced games, your INTV could talk. There were 5 games released to take advantage of the unit's capabilities (Space Spartans, B-17 Bomber, Tron Solar Sailor, Bomb Squad, and World Series Major League Baseball (also requires the ECS) ). The module has a dial on the front to control the voice's volume. Voice games will work without the adapter, but since the voice was made to be an integral portion of the game, they're extremely difficult to play. Underneath the plastic Mattel Electronics logo on the top is an expansion connector. Everyone pop the cover off and make sure it's there? =) 3.6 - Intellivision IIIn 1982, Mattel decided that they needed to spice up the design of the Intellivision, as well as attempt to shave some costs; the Intellivision II was the result. Some key differences include:
(Top View) ============================ | || ... || ... || | || ... || ... || | || ... || ... || | ___ || ... || ... || Power LED Ind.--+| * | | || /\ || /\ || | |___| || \/ || \/ || ============================ ^--- Power / Reset Switch This unit contained a revised ROM which was necessary for the System Changer (more on that later), but also caused incompatibilities with certain Coleco games and some Mattel games (Donkey Kong, Mouse Trap, and Carnival DEFINITELY do not work, Chess is a maybe). This unit also used a non-standard AC Adapter, making it near impossible to find a replacement at your local Radio Shack. For those who are handy enough to construct their own, here are the specs:
3.7 - INTV System III (Model #3504)In 1984, the vice president of marketing for Mattel Electronics bought the rights to the Intellivision and formed a company called INTV Corp. The result of this venture was the release of the INTV III, or Super Pro System. This redesigned unit is physically identical to the original INTV I, except that it has a black plastic case with silver plates, and also has a Power LED indicator between the Power and Reset switches. The controllers are black with silver discs, and the keypads were either silver with black lettering or black with silver lettering. 3.8 - Computer AdapterThis unit only saw a limited test marketing run of less than one thousand units in late 1981. It was color-keyed to match the INTV I, and the entire game console fit into the top of the unit. It sported a full-stroke 60-key keyboard, built in cassette recorder, and brought the total memory capacity of the Intellivision to 64K. A modem expansion module was also planned. Due to it's high street price (around $700, versus an announced price of $150), the plans to market this unit nationally were shelved. 3.9 - Entertainment Computer SystemSpurred on by the increasingly popular home computer market, Mattel introduced the Entertainment Computer System along with the INTV II in 1983. This unit plugs into the cartridge port of the INTV II, and has its own cartridge slot, two additional controller ports, a cassette interface, and a balance dial for controlling the output level of the ECS's three additional voices. The unit requires an additional power supply. Here again, Mattel used something completely different from the rest of the industry:
The ECS came packaged with a 49-key chiclet-style keyboard, power supply, and a well-written manual describing INTV BASIC. Upon returning your registration card, you would receive "The Step-By-Step Guide To Home Computing", which included a very detailed BASIC Tutorial, and some more in-depth study of the ECS's abilities. For the techies, the unit sported an additional voice chip (bringing the grand total to 6), 10K of ROM and 2K of RAM for programming purposes. This unit comes in two flavors, the grey mentioned above, and also a dark brown color keyed to the original Intellivision. Functionally, the units are identical. The dark brown variety is extremely difficult to find. Expansions announced for this unit include a 16K RAM, 8K ROM expansion, a 32K RAM, 12K ROM expansion, data recorder, and a 40 column thermal printer. None of these peripherals ever made it to market. 3.10 - Music SynthesizerThis was an add-on for the ECS, a full 49 key piano style keyboard. It has 6 note polyphony (for you non-musicians, can play 6 notes at once), and plugs into the controller ports on the ECS via a dual 9 pin connector. Melody Blaster was the only program released by Mattel to specifically take advantage of this component. This unit also came molded either in light gray or dark brown plastic. Although they are both pretty tough to find, the brown variety is extremely rare. 3.11 - System ChangerThe Atari 2600 had the biggest library of games at the time, and Mattel added the capability of playing 2600 carts to the INTV II with this module. This unit also interfaces with the INTV II via the cartridge port. It has a cartridge port on the top of the module, Game Select and Reset keys flanking the two difficulty and color/BW switch: (Top View) ________________________ | _____________ | Legend: | | _ _ | | ______| |_____________| | 1 - Game Select | | 2 - Left Difficulty | +--- To INTV | 3 - Color / BW Switch |_______ ___________________ | 4 - Right Difficulty | | 1 |2|3|4| 5 | | 5 - Game Reset | |_____|_|_|_|_____| | |_______________________| The controller ports are located on the front of the module, and any of your favorite 2600 compatible controllers work just fine. If you don't happen to have Atari controllers lying around, you can use the disc controller attached to the INTV II in lieu of them. If you happened to own an original Intellivision, sending in your Master Component and $19.95 would get you a ROM upgrade that was required for this unit to work with the older equipment. 3.12 - Joystick SubstitutesFor the masses who couldn't stand to use the Intellivision's awful disc controllers, there were a couple solutions:
_______ / \ |-------| ________________________ \_______/ | | | | | _________ | | | | / \ | | | (Side View) | ( (INTV) ) | | | | \_________/ | ___________| |___________ | | | _________| |_________ | |_______________________| | | ____| |____ | | | |_ ----------- _| | (Top View) |___| |___|
3.13 - Compro Electronics (CEI) VideoplexerTired of switching between your 8 favorite games?? Get a Videoplexer! Similar to the RomScanner for the Atari 2600, this unit would store 8 Intellivision games and allow you to switch them on the fly via a touch panel on the front of the unit. (Anyone ever seen one of these???) 3.14 - PlayCableThe idea of beaming Junior video games through Cable TV is not new; a company called PlayCable created an adapter for the Intellivision that plugged into the cartridge port, and the service would have had a selection of 20 of the most popular games available every month. Steven Roode and his brother were fortunate enough to have this service, and what follows is his description of the hardware and the service provided:
Cable In | | ----------- | ----+ | +--- RF Box ----------- |_||_||_| ______________| T | | V | | | ================================================= | || | | ---------------------------- || ------------- | | /\ .... | | .... /\ || | | \/ .... | | .... \/ || | | ---------------------------- || ------------- | | [ ][|] || | ================================================= Intellivision PlayCable Box
-------------------------------------------------------------------------- --------------------------------------------------------- | Larry Anderson - insane@shellx.best.com | | Classic Games Collector with a bug for information =) | --------------------------------------------------------- ** Need the FAQ's on the Intellivision?? E-Mail me for details! ** ** Check out the B.A.V.E. Home Page - http://www.best.com/~insane ** |
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